The EducationUniverse

Home › Interactives › Physics › Projectile Targeting Challenge

Physics · Forces & Motion

Projectile Targeting Challenge

Calculate the launch angle, speed, or landing point needed to hit a target — then fire to find out if you got it right. Five escalating rounds cover solving for angle, solving for speed, solving for both simultaneously, launching from a height to reach a target height, and predicting a full landing range with the complete time-of-flight formula.

Year 10ChallengeProjectile Motion
Use Projectile Targeting Challenge with your class

Start a free 30-day trial with class codes and progress tracking, or talk to us about your school's licence.

Related interactives

Physics · Years 8–9

Acceleration Challenge

A randomised challenge covering acceleration, deceleration, initial velocity, final velocity, elapsed time and the difference between speed and acceleration.

Physics · Years 8–9

Acceleration Explorer

Students investigate how changes in velocity over time produce acceleration, deceleration and constant-velocity motion.

Physics · Years 7–8

Acceleration Investigation

A guided ramp investigation in which students compare repeated trials and calculate acceleration for different slopes.

Physics · Years 8–9

Average Speed Explorer

An open average-speed explorer in which students adjust distance and travel time, run an animated car and observe the relationship between distance, time and average…

Physics · Years 7, 8, 10

Average Speed Investigation

A guided investigation in which students measure a moving car using manual stopwatch trials, calculate mean time and average speed, identify anomalous results and…

Projectile Targeting Challenge is one of the licensed interactives in The Education Universe. This page describes it; teachers use it in lessons and classes with a licence or the free trial.