Acceleration Challenge
A randomised challenge covering acceleration, deceleration, initial velocity, final velocity, elapsed time and the difference between speed and acceleration.
Home › Interactives › Physics › Projectile Motion: Guided Calculations
Physics · Forces & Motion
Work step-by-step through the maths behind a randomly generated launch. Calculate horizontal and vertical velocity components, time of flight, maximum height, range and a varying bonus quantity, with formula hints available at each step, then watch the real launch animate to confirm your working.
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A randomised challenge covering acceleration, deceleration, initial velocity, final velocity, elapsed time and the difference between speed and acceleration.
Students investigate how changes in velocity over time produce acceleration, deceleration and constant-velocity motion.
A guided ramp investigation in which students compare repeated trials and calculate acceleration for different slopes.
Students calculate distance and displacement from rectangular, triangular, trapezoidal and signed areas beneath velocity–time graphs.
An open average-speed explorer in which students adjust distance and travel time, run an animated car and observe the relationship between distance, time and average…
A guided investigation in which students measure a moving car using manual stopwatch trials, calculate mean time and average speed, identify anomalous results and…
Projectile Motion: Guided Calculations is one of the licensed interactives in The Education Universe. This page describes it; teachers use it in lessons and classes with a licence or the free trial.